Glossary

This glossary is based on the terms you will find in the National Curriculum Orders for Design & Technology or Information Technology in the Nuffield Primary D&T materials or in a range of other currently available texts / catalogues / websites.

A B C D E F G H I J K L M N O P Q R S T U V W XYZ

reciprocating movement

movement backwards and forwards in a straight line

reclaimed material

see found materials

recording observations

making a permanent record of what is happening in a particular situation. You can use any of the following: sketches and notes, photographs and notes, audio recording and video recording.

recording results

making a permanent record of measurements and observations from an investigation. Results are often most usefully recorded in table form.

reinforcing

strengthening or stiffening a part in a product so that it can perform its function better i.e. is less likely to break or bend

reliability

the quality of sound and consistent performance or behaviour

religious differences

differences between people in religious belief, religious behaviour and religious customs

resource requirements

the stimulus materials, consummable materials and components, tools and equipment likely to be needed in a design and technology lesson

risk assessment

the process by which you consider the seriousness of any risks in a learning activity and then devise ways to reduce the hazard e.g. clear instruction and close supervision