Glossary
This glossary is based on the terms you will find in the National Curriculum Orders for Design & Technology or Information Technology in the Nuffield Primary D&T materials or in a range of other currently available texts / catalogues / websites.
A B C D E F G H I J K L M N O P Q R S T U V W XYZ
reciprocating movement
movement backwards and forwards in a straight line
reclaimed material
see found materials
recording observations
making a permanent record of what is happening in a particular situation. You can use any of the following: sketches and notes, photographs and notes, audio recording and video recording.
recording results
making a permanent record of measurements and observations from an investigation. Results are often most usefully recorded in table form.
reinforcing
strengthening or stiffening a part in a product so that it can perform its function better i.e. is less likely to break or bend
reliability
the quality of sound and consistent performance or behaviour
religious differences
differences between people in religious belief, religious behaviour and religious customs
resource requirements
the stimulus materials, consummable materials and components, tools and equipment likely to be needed in a design and technology lesson
risk assessment
the process by which you consider the seriousness of any risks in a learning activity and then devise ways to reduce the hazard e.g. clear instruction and close supervision